The idea of
Spritivity.
Spritivity is a creative communication
process developed developed as a joint effort by Zenzone
Media Arts Lab of the China Culture Administration Society
(ZML) and the London Multimedia Lab for Audio-visual
Composition and Communication at the London School of Economics and
Political Science (LML). It enables rich communication
between groups of participants of all kinds (students ,
community members, researchers, business partners),
working together to explain, share and explore in rich
audiovisual language how they understand and can animate
both the real and the potential worlds they inhabit.
Spritivity, as a communication medium, relies on developing
a picture language for making and exchanging stories. It is
particularly significant in situations where the various
groups of participants do not share a common written and
spoken language.
The key characters, or elements in the stories are sprites
which participants may construct for themselves as puppets
they can animate, masks they can wear, , graphic images on
paper with adhesive backing that they can stick on pages in
story books and so on. Sprites can be created from scratch,
using a variety of materials, or they can be extracted from
audio visual media, including photographs taken by the
participants themselves.
Each sprite is
grounded in a particular context (both real and imagined)
of specific interest to the person who creates it. A sprite
gains its identity through its creator's imagination in
terms of where and how that sprite might live in that
context. It gains specific characteristics - initially
specified by the person who extracted/created thespecific
sprite - that can be extended by other participants. These
characteristics indicate the kind of character that the
sprite can play in a story - often voyaging far beyond the
specific context where it originated. they inform how it
will think and behave in the context of an audiovisual
production such as a picture-book, movie, shadow-puppet
perfomance, or whatever.
Particpants in spritivity workshops can work together to
create a story where the sprites that they, collectively,
have created are the main players, mise-en-scene
according to the context of
the story, and its development
You can explore here how this
worked for English and Chinese students at primary
school level
It is possible to ground sprites in an
abstract concept like "symmetry" in mathematics, or the
"golden ratio" in architectural design. The set of real and
imagined contexts in which participants in a spritivity
workshop ground their sprites are thenparticular
instantiations of this abstract concept in the world that
the workshop participants inhabit. They can be represented
graphically, through photographs, maps, etc made by the
participants, etc, as can the sprites thst they create
within them.
Sprites can also be grounded in ideas
located in workshop participants' minds.
You can explore here how
students at the London School of Economics, constructed
personal labyrinths to provide these
groundings
The audiovisual power of Spritivity in communicating across
languages and cultures
Liu Yang of Zenzone Media Arts Lab, says,
in the Spritivity workshop
guide written
for participating students in English primary schools:
"Talking about a sprite,
we may think of Monkey King or Harry Potter. Sprites in those fairy
tales they have good habits and bad habits. Those
sprites are mostly created from real things. Authors
combined the characteristics of the objects and their
creativity. That's the way how these sprites are born.
Have you ever imagined that we can create our own
sprites? We can have our own legend of sprites!
The goal of spritivity is to activate your creativity. You
can create your sprite and introduce it to us. We will
introduce you and the story of your sprite to the Chinese
children. Later, your sprites will appear in stories made
by Chinese children. Then we will introduce to you the
sprites made by the Chinese Children who read your
stories."
Neither English nor the Chinese students who participated
in the workshops and projects shown on this website could
join in the traditional way of exchanging stories: telling
or writing them to each other, because they speak and write
in different languages. Translation is always necessary
between English and Chinese written stories and vice versa.
But Chinese students, like English students, can draw, or
make animated reprsentations (picture stickers, shadow
puppets, marionettes, etc) of their sprites and perform,
and here no translation is necessary.
Through exploring the spritivity workshops on this website,
you can see how Chinese students could build on English
students' sprite legends through their drawings and visual
perfomances, and take those legends into new and
fascinating territories for the English students to explore
further.